Dec
16
2009
1

World, meet Gravity.com

I can finally talk about what I’ve been working on.  Fortunately, my fearless Product Ninja Max wrote a great summary of the project on his blog.  I figure that since he works for me that it’s fine to crib it with attribution.  Check out the original post on 8bitkid.com.

I know I’ve been off of the radar since I left MySpace, and I’m happy to finally be able to talk about my newest project: gravity.com. We’re officially out of stealth now, and it is a great feeling to be able to now talk about something I have been pouring my heart and soul into over the past six months. We’ve assembled an amazing team here, and today we’re unveiling the site and the problem we are tackling.

Gravity logo

The online conversation space has been historically undeserved, with outdated tools that create fragmented and unwieldy discussions. Our mission is to help people engage in meaningful conversations about their passions. Be it gadgets, cooking, Voltron, or whatever you may fancy, Gravity will provide users with a place to have discourse with other people who share their interests. Traditional tools like forums, group email lists, and collaborative blogs haven’t offered users with simple, functional, and fun way to interact and share. When we talk about what we’ve built, we like to describe it as a turn-based conversation site. This isn’t about allowing for chatter, but instead about creating a destination where we provide a framework for people to better share and communicate. We’re focused on building out the Interest Graph for the web to help people connect with their passions and discover people and topics that are personally relevant. Additionally, we’re embracing the distributed nature of the web, current movements in open API’s and technology, and are looking at how we open up our technology while inter-operating with others.

Please check out this TechCrunch post that delves into more detail on the company and our mission, and be sure to follow us on Twitter at: @gravity. This is an exciting moment for me personally and professionally, and I can’t wait to share more about the project, and more importantly, give everyone a chance to play with the product and tell me what you think.

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